Final Fantasy XII


Unlock Zodiac Spear

This is the most powerful weapon in the game and to get it you have to open ALL the treasure chests in the game except for those in the following four locations.

1) The treasure chest in Lowtown just outside of Old Dylan's place.

2) Don't open the 2 chests in the cellar of the palace before you get the Goddess Tear.

3) At the place where your weapons are kept if you get captured (Confiscatory) don't open any of the treasure chests.

4) Don't open any of the 16 treasure chests which are grouped together at the island on the Phon coast.

When you have completed this task go to the Necrohol of Nabudis and the Zodiac Spear will appear. This weapon has a +150 Attack and a +8 Evasion.

Healing Berserk and Esper Locations

Heal Berserk Status
It is possible to heal Beserk status quickly without having to wait for it to go by casting Dispel on the character infected.


Esper Locations
These creatures are summoned but to have them as your allies you must first find them defeat them. They will be crucial in your battles so you need to collect them. Below is a list of the Espers and the location where you can find them.

Belias, the Gigas Esper:
The Tomb Of Raithwall.

Chaos, Walker of the Wheel Esper:
The Necrohol of Nabudis.

Mateus, the Corrupt Esper:
The Stilshrine Of Miriam.

Zeromus, the Condemner Esper:
The Stilshrine Of Miriam.

Adrmmelech, the Wroth Esper:
Zertinan Caverns.

Hashmal, Bringer of Order Esper:
The Pharos At Riodinna.

Famfrit, the Darkening Cloud Esper:
The Pharos At Riodinna.

Zalera, the Death Seraph Esper:
Barhiem Passage.

Exodus, the Judge-Sal Esper:
Mosphoran Highwaste.

CuChculan, the Impure Esper:
The Gamasythe Waterway.

Shammazi, the Whisperer Esper:
The Ancient City Of Giruvegan.

Ultima, the High Seraph Esper:
Great Crystal of Giruvegan.

Zodiark, Keeper of Precepts Esper:
The Henne Mines.


Unlock Sky Pirate's Den Figurines

Complete the following tasks to unlock the corresponding figurine.


Unlock Yazmat:
Defeat Yazmat


Unlock Zodiac:
Defeat Zodiac 


Unlock Carrot:
Defeat Carrot


Unlock Fafnir:
Defeat Fafnir


Unlock Ultima:
Defeat Ultima


Unlock Gilgamesh:
Defeat Gilgamesh


Unlock Trickster:
Defeat Trickster


Unlock Death Gaze:
Defeat Death Gaze


Unlock Devil Dragon:
Defeat Devil Dragon


Unlock King Behemoth:
Defeat King Behemoth


Unlock Basch:
Kill 500 enemies


Unlock Chocobo:
Walk 50,000 steps


Unlock Penelo:
Get 100,000 Gil


Unlock Reks:
Get 500,000 Clan points


Unlock Gurdy:
Spend 1,000,000 Gil


Unlock Belias:
Obtain every Esper


Unlock Migelo:
Sell 1000 loot


Unlock Balthier:
Attack 300 times


Unlock Fran:
Use magic 200 times


Unlock Ba'Gamnan:
Complete the Hunt catalog


Unlock Ashe:
Average party level is over 50


Unlock Crystal:
Obtain every character's magics


Unlock Daran:
Complete ALL maps successfully


Unlock Gabranth:
Initiate every fusion technique


Unlock Mimic:
Get every rare Bazaar goods


Unlock Montblanc:
Attain monster chain level 50 


Unlock Vaan:
Steal 50 times from enemies 


Unlock Vayne:
Use techniques 100 times


Unlock Vossler:
Obtain every character's techniques


Unlock Larsa:
Master every character's license board

Zodiac Summon and Adramelk Summon

Zodiac Summon:
Complete the Mindflare Mob Hunt mission collecting 10 or more Espers. Talk to Feng Shui Master Yuggil in Jaharago and then go to the Henne Mines to fight and defeat the Zodiac Boss to get the Zodiac summon.

Adramelk Summon:
Go to the Zertinan Cavern which can be reached through either the Nam-Yensa Sandsea, Ozmone Plains, Ogir-Yensa Sandsea or Dalmasca Westsand. Go to the center of Asroza Sandflow to fight and defeat the Adramelk Boss to get the Adramelk summon.

Unlockable Fishing Spots

Complete the following tasks to unlock the corresponding fishing spots.

Unlock Middle Reaches:
In the Lower Reaches get 5 Perfect Fishing

Unlock Upper Reaches:
In the Middle Reaches get 5 Perfect Fishing

Unlock Taikou Chest:
In the Master Den get 9 Perfect Fishing

Unlock Master Den:
In the Secret Reaches fish up Saboten Crest

Unlock Secret Reaches:
Fish up Saboten Bond in the Upper Reaches with Matamune

Easy Levelling Up to Lv 28

Having a bit of trouble with the tough as nuts fiends at Paranima Rift? Head back to Ozmone Plains via Golmore Jungle. Then from the save crystal, head west two areas to an area which is narrow and filled with human-bird hybrids called Wu's. Chain these Wu's for some easy EXP. An easy way to chain them is to get them into a big group and get two casters out into the active party. Then cast Aero on the big group of Wu - get two allies to cast Aero simultaneously - to kill them almost straight away. Any left still alive after your reign of terror can be simply attacked and be done with. As there are quite a few Wu in this area, and many continuously respawn, and they give you about 300 EXP a piece, it's a pretty good place to train. Either that, or you can go risk your miserable life with Yeti's at Paranima Rift.

Also, try to level up while you have Larsa in your party, as her unlimited supply of potions is handy and helpful. Do not go to the temple on Mt Bur-Omisace until you are around Level 25 at least, as you will lose Larsa upon doing so.

enemies drop all items they have

This is for xploder v5 cheats disk
Master codes must be ative
76000960-00000000
983bd7a5-78222193
Enemies drop all items
20316d30-00000000
20316d78-109e0004
20316d9c-109e0004
202ed200-00000000

easy quick leveling near the golmore jungle-sorry if i spelt it

Theres a save crystal outside th golmore jungle if you save there you can go in kill the monsters then come back out heal with the save crystal then go back in again.thats how I leveled up from 15 to 27.hav fun killing panthers and squid things and gargoyles.or you can go back the way you came and kill the black chocobos or gators and that other big thing....cant remember it's name....hav fun leveling

Gilgamesh the 3rd coming.

Sorry about the title, know it's stupid.

After you fight gilgamesh the 2nd time in the luhusu mines, there is a way to see him again. First, complete the cactaur side quest in the north/south bank villages in the estersand. Then on the south bank village sitting on a dock to the left of the boat should be a man named ruksel.

Talk to him, then go to balfenhiom( however you spell it) and go to the street leading to the aerodome. You should see a pirate with a fishing pole talk to him twice, then go somewhere else. Then go back to where the guy was and there should be a fishing pole there.

That'll begin the fishing pole mini-game. After you get a good ranking in each of the spots you should get a bottle. After you solve the puzzle to all the bottles. Go to barheim passage, and go to the bridge past the west annex, and before the area where you fight zalera.

Gilgamesh should be there, and he'll give vaan the matumune the cursed fishing pole, which he thought was masumane, the legendary katana. Which you get from montblanc after you beat gilgamesh the second time.

Cheaper weapons in dungeon =)

Ok so this is how it works not really a cheat but here goez in the dungoen where you are being chased down by those lizard things where you team up with the little bro of the evil dude who takes care of pennelo...well go 2 where you get your 1st charge and speak with the harmless lizard and he'll sell ya some preaty cheap stuff.see ya n00bz

The zodiac spear

I have figued out that you can open EVERY chest in the game and still get the zodiac spear! At first I thought id make sence not to open the cheats........but I did any ways and I still got the z spear!maybe it's just my game but it's true!!!

P.s. Please tell me if it doesnt work but It worked on mine
Hope I helped =]

Fishing Minigame

Get the Barheim Key, then go to the Dalmasca Eastersand Gate Crystal section and talk to Ruxera, who is looking at the river wanting to fish. Next, go to the south-east section of Port of Balfonheim, which is the road to Airship Terminal. Find the old fishing man around the crates area and talk to him twice, then choose the first option. Move away from the old man, but do not leave this area yet. After a bit, go back to the same place and the old man will be gone. Examine the fishing rod there to get Muramata. Go back to Dalmasca Eastersand and give the Muramata to Ruxera to start the fishing mini-game.

Bonus fishing spots
Successfully complete the indicated task to unlock the corresponding fishing spot in the fishing mini-game:

1) Master Den: Fish up Saboten Crest in the Secret Reaches. 2) Middle Reaches: Get five "Perfect Fishing" in the Lower Reaches. 3) Secret Reaches: Fish up Saboten Bond in the Upper Reaches with Matamune. 4) Taikou Chest (treasure): Get nine "Perfect Fishing" in the Master Den. 5) Upper Reaches: Get five "Perfect Fishing" in the Middle Reaches.

skip elder wyrm

To skip the elder wyrm you need to obtain the iteam to get past the barriars in the osmose jungle[check that name]. you then go all the way south until you reach the feywood. then hug the wall on the east side and keep heading east. then go as far north as you can until you hit a wall then go northeast until you're in mnt. bur-omias[chek that name to]. if you cant find bur-omias then keep going north till you're there. this is a easy way to get low leveld characters ahead in the game without fighting the elder wyrm.

Master Gambit

Self: HP Critical = X Potion , Ally: Ko Status = Phoenix Down , Ally: Status Stop = Remedy , Ally: status confused = Smelling Salts , Ally: Status Sleep = Alarm Clock , Ally: Status Silence = Echo Drops , Foe: Flying = Blizzaga , Foe: Nearest Visible = Attack , Self: Haste , Self: Bubble , Self: Protect , Self: Shell

Hunt for Fafnir [#31 Wyrm Wrath's Renewal]

I had a fair bit of trouble with this. My usual FF tactics weren't working, so I decided to capitalise on it's weakness; lightning. It took a few runs of trial & error, but I managed to get it down to this set-up [all were lvl 62];

- VAAN [Party Leader and Tank]
Weapon = Deathbringer
Off-Hand = Demon Shield
Helmet = Renewing Morion
Chest = Maximillian
Accessory = Power Armlet [most important!]

- Balthier & Fran [Both Damage Dealer and Supporter]
Weapon = Cloud Staff
Helmet = Golden Skullcap
Chest = Glimmering Robes
Accessory = Sages Ring [not necessary but suggested]

It's a very much "All for one, and one for all!" approach with the gambit system, with Vaan trying to divert as much attention as possible. I did originally try with a Bubble Belt equiped, but found the "Stop" ailment removed the "Lure" status, and was un-able to be re-applied until "Stop" was removed, which didn't work out too well! So I then opted for Bubble to be cast along with Decoy, etc. Here is final Gambit set-up;

- VAAN
1. Ally:HP < 20% - Renew
2. Ally:Any - Phoenix Down
3. Ally:Any - Echo Herbs
4. Ally:Any - Alarm Clock
5. Self - Haste
6. Self - Protectga
7. Self - Shellga
8. Self - Bravery
9. Foe:Nearest Visible - Attack

- BALTHIER/FRAN
1. Ally:HP < 50% - Curaga
2. Ally:Any - Arise
3. Ally:Any - Echo Herbs
4. Ally:Any - Alarm Clock
5. Ally:Vaan - Decoy/Bubble
6. Ally:Vaan - Bubble/Decoy
7. Self - Haste
8. Self - Faith
9. Foe:Nearest Visible - Thundaga

It's a solid strategy, but occasionally needs a manual input, foresay Decoy runs out, and the Mages are going nuts healing, you may have to get Vaan to cast Decoy on himself, but it may fail sometimes due to lack of Mage Power. It's a tactic open to variation of course, but I seriously suggest keeping Power Armlet on Vaan.

Easy way to level up your weaker characters

First you have to make sure they can use the Tecknik 1000 Needles (also make sure you HAVE the Tecknik 1000 Needles). Set a Gambit for them to use 1000 Needles on the nearest opponent (or something like that). Next, go to the Giza Plains, if it's not in the rainy season, most, if not all, of the monsters should have less than 1000 HP. They should now be able to easily win every fight there.

Easy levelling up

The easiest place to level up, before entering the Henne's Mines is the Ozmone Plain and the Giza Plains. The numerous enemies that infest the Ozmone and the Giza Plains usually have a bunch of exp and LP points. The Storm Elemental's there can be taken down with a chain combo of Quickenings.

Note on auto leveling with jellies

I've seen guides that have said that auto leveling with jellies should be over 20. You don't need to be over 20. You just need to set your gambits a bit diffrent than the other, just set heal prio like this:

X potion/Hi-potion ally 60-70 in the beginning(change this later when you feel safe to auto level when you are going to bed)
Poisana-Ally-any
Antidode-Ally-any
Pheonix Down-Ally-any
Life-Ally-any

You should check your characters the first time when you are in the Henne Mines around 30 minutes after or so. Make sure that your main character is alive;Otherwise you won't level up at all!

Dreadnought Leviathin Help

The Dreadnought Leviathin is a rather difficult area to get through as it has so many enemies to deal with. Plus you are rescuing the Princess which is only more difficult to deal with. In any case, here are some general things to remember when going through the Leviathin:

~Sometimes you may need to go back through the tripwires. This is especially when you may want to resave your game at the crystal after you have progressed somewhat through the Leviathin.

~Avoiding conflicts is both foolish and wise. It's foolish because if you let a large group of enemies gather together, they will be much harder to defeat than if you had beaten the one guy period. However, when either low on health, or there are too many enemies to begin with, it might be best to avoid the situation altogether.

~When nearing the Cell Block where Ashe is, it's best to avoid any conflict whatsoever. You will have to go through a set of tripwires, but simply flee from the fight as you have a much harder one coming up.

~During the fight between the Judges and the Swordsmen, fight one Judge at a time with two of your teammates staying back with a Gambit for healing at 70.

~Don't let Vossler die! He is the strongest fighter of your party to that point and is one of the only ones who will be able to fight extremely well against the enemies. Letting him die is your ticket to the end.

~After rescuing Ashe, sell whatever items you don't need. Then exchange your gil for a couple of Phoenix Down's, several potions, and whatever else you may need.

~Once you leave the cellblock, flee from any enemy. Because the warning signal is always on, no matter how many guys you destroy, more will always come. Simply use the Fleeing command to make sure you can avoid the situation. You will take some blows for it, but it's the only way you can survive.

~When in the main rooms for security access panels, don't forget to turn off the alarm. It will go off for 60 seconds, allowing you time to either heal yourself or to run without any enemies chasing you.

~When you near the Launch Bay (or where you originally started out on the Leviathin), the alarm should signal. However if you are right by the door, no enemies will come around you. This is a good time to reheal your team and equip weapons. The next fight is difficult.

~Judge Ghis is hard so the only thing that can be said is to kill him quickly! You can have two of your companions attack Judge Ghis while you take out the Swordsmen, or use and alternate startegy. However defeating Judge Ghis quickly is the only thing you should set out to do.

Best weapon!

The best weapon is the guns. They don't miss(unlessyour blind of course) and they ignore your oponent's armor.They go straight threw the added defense.

Barnheim Passage Help

If you are at the point in the game where you are trying to escape from the prison, you will end up going to Barnheim Passage. In here, you will have to make your way through the long passage and keep the energy from going out while doing it. To make this easier, follow these steps.

1. In the main room where you restore energy, turn right on the stairway into a hidden room. There will be lots of gil in there and it will definitely be needed in this scenario.

2. Once you restore the energy, buy from the merchant supplies. There are two gambits you can buy which are Ally: Heal 50 or Ally: Heal 30. Plus there are potions and you will need a lot of them. Here is a general list of what you will need:
Potion: Anywhere from 22-26
Ether: At least 3
Antidote: 2-3
Eye Drops: 2-3
Phoenix Down: 3.
Don't go wasting your money over items here; they can't be equipped and suriviving is more important than accessories.

3. Equip Balthier to use First Aid once an ally goes down to 70 health. This is not going to save your teammates when they are being pounded on, but it will help when you need some health to keep you going. Just don't depend on it very much because it is usually a very small amount of health given. Use Fran's cure when you only have a little health needed to gain. Hence why you have the Ethers as she is the one you should use them on.

4. Go into the first area past the energy room and begin taking out the Battery Mimics that are feeding on the energy conduits. Once you have defeated all of them and are ready to move into a different location, head back to the original energy room and use the save crystal to replenish health and MP. This is important as you will need your potions later on.

5. Kill the battery mimics as quickly as possible! The battery mimics are the large spider looking things which feed on the energy conduits. If the energy gets down to 30, more and more enemies will begin appearing thanks to the dark. Run along the long passage, killing the battery mimics before they can suck out all of the energy from the conduits. Even if there are other enemies attacking, your sole focus should be the battery mimics as they will bring more enemies to come and attack.

6. Use potions sparingly. Don't use a potion if you have lost only 50 or so health as you will need them for the bigger fights. Use the Eye Drops when necessary and the Antidote as well. But you won't need those too much. The Phoenix Down restores an ally back to life. Don't waste them all on Basch. He dies really easily because he is so weak. If he dies once, revive him only once. If he dies again, don't waste your potions on him as he will keep dying. Vaan and Fran are your sole purpose to keep alive as Vaan is a good fighter, and Fran has cure and other magicks. Balthier you should keep alive however as he will aid your party with his attacks.

7. If you see a big fight where there are no battery mimics feeding on energy conduits, avoid the conflict. You need your health and potions more than you know so run on past them if you can or if it isn't necessary to fight them.

These are general steps to help you get through this rather difficult passage. They are not absolute must's, but they are general steps which coud very well aid you with the task. 

Best leveling up tip ever!

First equip embroidered tippet to the charater you want to level up. Cast Bravery, Shell, Bubble, Haste, Protect,and Faith to one charater. Make them the only one in your party. Last go to Nechrol or Nabudis and fight. I have tried many different ways and found this one the most effective.

Trouble with Zodiac esper?

First you need to have 3 charaters at least level 80. Have one constantly casting Curaga, protect, bravery, hastega, and shellga. Make the other 2 attack the Zodiac esper constantly. Then when he is down to about 30-20 hp use your quickenings.

Easy Level Up and Money

When in Golmore Jungle with your guest, stay around and fight all the Panthers in the beginning of the jungle and collect the loot. Then go kill the Malboros right after the Panthers and collect the loot. After fighting both go outside and heal at the save point and when you build up enough loot you can head to Jahara or Eryut Village to sell it for loads of mula.

Pyrlaster

A few days ago, I was searching for Ixion. I teleported to the Pharos at Ridorana, thinking that it was somewhere in Ridorana, then left the Pharos. I come out to see a HUGE white dinosaur-zombie type thing. Well, it started to hit 3,000s and such on my people. So I go to attack it and it said Pyrlaster! And I remembered that it was one of the hunts! This one iss hard and boring: There's no background music! D:

But anyway, here are my hints for Pyrlaster:

Bring Protectga, you'll need it. Bring Dispel/Dispelga, when you first fight it, it has Protect, Shell, Bravery, and possibly a couple other buffs. I also suggest that each of your people are at least lvl 65+. To see the levels of my people when they fought Pyrlaster, look at my Ultima hint.

When the fight first starts, use Dispel/Dispelga immediately! He WILL hit over 3,000 each time if you don't, and one time, Pyrlaster hit me 6 times in a row, but luckily, I dispelled him, so he hit about 2,000 or less. Also, Bubble and Protect your people. Haste if possible. It helps alot. Also, try Bravery/Faith. Pyr;aster has alot of HP as well. I like the Masamune/Genji Gloves combination because you can hit 2+ times in a row just about every turn. That and the power of Masamune equals high damage! And remember to heal when you need to.

Just keep attacking and eventually he'll die. Then you have a reward to get back at Barfonheim.

Ultima Esper Tips

Hello, 7OneWingedAngel7 here, giving hints on how to defeat the Ultima Esper, the hardest Esper in the game.

Where to find Ultima: The Great Crystal of Giruvegan, the farthest point into it.

Save/Gate Crystals before Ultima?: Yes, there is one Save Crystal, and no, you do not have to kill a CrystalBug for it to Spawn. It is in the room just before Ultima.

Hardness Ranking: 10/10. It has the right to be called Ultima. It is the hardest boss I've ever faced.

Partner Ranking: 3/10. Like most of other Espers, this one has about 4.5k HP when it is on your team. When I first summoned it, it was so slow, that my lead character died right before it used even one attack.

Special Moves: Holyja (Ultimate move) and Redemption (Normal attack)

Status effects when you battle Ultima: All status effects of all other Espers combined. Luckily, not all at one time. Here are all of them in order:

Mega Sap (HP)

Mega Sap (MP)

No Attacking With Weapon

No Magick

No Technicks

No Items

Metallic Equipment Grows Heavy

And this process can loop, meaning it will start over from Mega Sap (HP) after Metallic Equipment Grows Heavy.

Levels Reccommended: I completely recommend that all of your people are level 99. I got this esper with these people though, and barely:

Vaan: 65
Balthier:67
Ashe:72
Basch:37 (Not used)
Fran:34 (Not used)
Penelo:35 (Not used)

Equipment to Bring: I suggest having at least one person wear the Sage's Ring (Found where Excalibur is, WITHOUT Diamond Armlet, chest on top of Excalibur) and possibly someone else wearing the White Mask, since they both absorb Holy Magick, which is the main weapon used by Ultima.

Weapons to Bring: I suggest non-elemental weapons ESPECIALLY Excalibur, since Ultima absorbs Holy Magick, and is immune to all other elements. Masamune and Genji Gloves combination works well.

Extra Stuff to Bring: Alot of Phoenix Downs. By the time the Mega Sap (MP) is finished, you will most likely have no MP, so Ethers/Hi-Ethers would help also. Also, bring non-metallic Equipment/Arms for when metallic equipment grows heavy.

Ultima's Effects: Ultima will have Haste and a few other effects, so when the battle begins, immediately use Dispel/Dispelga on her. She can also cast Holyja, which most likely will give the status Reverse to your people. Make sure you have Esuna/Esunaga because of this. But if you have te Sage's Ring/White Mask, this shouldn't be a problem.

Magicks to Bring: I suggest Hastega, Protectga, Shellga, Renew, Curaja, Arise Flare, and other non-elemental spells, since she is immune to them. The reason you'll need Hastega, etc. Is because you'll have quite a bit to heal your forces once it says you're not allowed to attack with your weapons. And be sure to do this at this time, because the status effect after no attacking is no Magick.

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Milan Tomic

Hi. I’m Designer of Blog Magic. I’m CEO/Founder of ThemeXpose. I’m Creative Art Director, Web Designer, UI/UX Designer, Interaction Designer, Industrial Designer, Web Developer, Business Enthusiast, StartUp Enthusiast, Speaker, Writer and Photographer. Inspired to make things looks better.

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